Johnn Four
Web Monkey

Joined: 12 Jan 2004 |
Posted: Wednesday, 14 April 2004 06:39PM |
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Ever wanted to craft your own critters, weapons, or placeables? Check out NWMax. Produced by the DragonLance Adventures team to manage the huge content demands for their upcoming module, this wonderful, time-saving tool will help you craft new models and tilesets faster and easier than ever before. It's based on discreet's free gmax software, and while NWmax won't model for you, it does remove the barriers to community creation of 3d content. From the interested amateur to the advanced builder - this is an exceptional tool at the very best price - FREE.
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Stealth
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC NWN 2
Joined: 06 Feb 2002 |
Posted: Wednesday, 14 April 2004 07:44PM |
Free. Free is good.  _________________ Stealth For the spirit of comraderie, imagination, fantasy and role-play ... and most importantly, for the spirit that can only be found through Neverwinter Nights, which all of us have created together. |
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lisakes
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 04 Aug 2003 From: BFE (Missouri USA) |
Posted: Wednesday, 14 April 2004 08:11PM |
yes...NWMAX is good....free is good. I love it! I figured everyone would already have it by now  |
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The Whackmiester
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 24 Mar 2003 From: The Great White North |
Posted: Wednesday, 14 April 2004 09:39PM |
Sweet! _________________ [~]The Whackmiester[~] Killing Slavers is MY job! |
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Gangster No.1
Game Owner
NWN NWN: SoU NWN: HotU Jade Empire NWN 2 NWN 2: MotB NWN 2: SoZ
Joined: 06 Feb 2003 From: Vienna, Austria |
Posted: Wednesday, 14 April 2004 10:06PM |
Ok, I seem to be utterly stupid not to get NWmax running...
I DL'd the file and ran the auto-setup. The only part of documentation reads:
1. Extract the zip file to the gmax\scripts directory. You should now have a new folder called NWmax (case is not important) 2. move the file autonwmax.ms to the folder <some path>\gmax\scripts\startup\ 3. start gmax
1. There is no .zip file anywhere, but there already is the NWmax folder. 2. I didn't have to move autonwmax.ms to the ..\startup path since it already was there after running the auto-setup.
When starting NWmax, the small NWmax logo appears right next to the task bar, but double-click doesn't do anything and right-click only gives me the option close. I know I did something wrong, but I can't figure out what. Any help, please?
Cheers! |
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_Andrige_
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 20 May 2003 From: Sweden |
Posted: Wednesday, 14 April 2004 10:24PM |
Wow...does NWN ever stop get any better? CEP, official expansion packs that rules, easy tools and more of them coming up... If they make a follow-up and make it half as good as the gaming and community is now then it would surely rock. |
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lisakes
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 04 Aug 2003 From: BFE (Missouri USA) |
Posted: Wednesday, 14 April 2004 10:32PM |
Quote: Posted 04/14/04 22:06:02 (GMT) by Gangster No.1
Ok, I seem to be utterly stupid not to get NWmax running...
I DL'd the file and ran the auto-setup. The only part of documentation reads:
1. Extract the zip file to the gmax\scripts directory. You should now have a new folder called NWmax (case is not important) 2. move the file autonwmax.ms to the folder <some path>\gmax\scripts\startup\ 3. start gmax
1. There is no .zip file anywhere, but there already is the NWmax folder. 2. I didn't have to move autonwmax.ms to the ..\startup path since it already was there after running the auto-setup.
When starting NWmax, the small NWmax logo appears right next to the task bar, but double-click doesn't do anything and right-click only gives me the option close. I know I did something wrong, but I can't figure out what. Any help, please?
Cheers!
Sorry I don't know where you went wrong...I ran the auto setup & that was all I had to do (barring having gmax installed already) NwSnoop runs down in the systray & I have a shortcut the install placed on my desktop & all seems to run fine. Sorry I can't be of any help. Maybe one of the DLA guys can help ya out. |
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ThriKreen
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC
Joined: 15 Jun 2002 From: Toronto, Ont, Canada |
Posted: Wednesday, 14 April 2004 10:42PM |
Quote: Posted 04/14/04 22:06:02 (GMT) by Gangster No.1 I DL'd the file and ran the auto-setup. The only part of documentation reads:
Ah, yes, it's slightly out of date, back to when it didn't have the auto installer.
Quote: When starting NWmax, the small NWmax logo appears right next to the task bar, but double-click doesn't do anything and right-click only gives me the option close. I know I did something wrong, but I can't figure out what. Any help, please?
It should also start gMax up at the same time. _________________ DLA Tree Building Monkey Custom Content Guide Online |
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Joco
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 04 Jul 2002 From: New Zealand |
Posted: Thursday, 15 April 2004 01:31AM |
When installing NWmax I presume you alreayd have gmax installed.
On some systems it can't (for some reason) find gmax. The you need to manually select where you have gmax installed.
No IF you don't have gmax OR 3ds max on your machine then you wont get very far. NWmax runs within these applications. Note: there is a different installer for gmax and max. The max installer will work for max 5.x and 6. If you are running max 5.x you will need to manually change the target install directory to be your max 5.x directory.
Cheers, Joco. _________________ "I have a plan. A plan so cunning you can put a tail on it and call it a weasel"-Blackadder |
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whalebones
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 17 Oct 2001 From: Quebec |
Posted: Thursday, 15 April 2004 07:26AM |
hello, i have a little question..
what is better for making tileset...
gmax+nwmax or 3dsmax+mdl plugin-suite (+tileslicer) ? _________________ Statue pack for CEP v1.5 |
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Velmar
Game Owner
NWN NWN: SoU NWN: HotU NWN 2
Joined: 12 Jun 2002 |
Posted: Thursday, 15 April 2004 10:01AM |
Quote: Posted 04/15/04 07:26:14 (GMT) by whalebones
hello, i have a little question..
what is better for making tileset...
gmax+nwmax or 3dsmax+mdl plugin-suite (+tileslicer) ?
The simple answer is : NWmax. If you have access to 3dsMax, use it with NWmax, if not, use NWmax + Gmax. MDL-Suite been a nice tool before Bioware released Aura Export, but ever since then it's been dead to me. It is buggy, unreliable and doesn't suport most of the advanced features available. With the release of NWmax the final shovel of soil has been put onto it's grave.
But this should be rather solved on the CustomContent Board or at the NWmax Boards over at DLA  _________________ Well, let me guess : That`s me who failed his saving throw again, heh ? - Tileset Retexture / Combine Tutorials ? .... www.velmar.de.vu |
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WWWWolf
Game Owner
NWN NWN: SoU NWN: HotU NWN 2 NWN 2: MotB Mass Effect
Joined: 15 Jul 2002 From: Oulu, Finland |
Posted: Thursday, 15 April 2004 11:07AM |
Grrrr. Requires Win2K? Regrettably, a somewhat significant part of the proletariate is still running Win9x, myself included
On a related note: I'd like to apologise for the somewhat stalled state of NeverBlender. Been busy with studies, and there's no other people besides me who do active development on NeverBlender. And my problem is that I absolutely suck at low-poly modelling myself. Help would be appreciated. I do hope that I get to tackle the animation support shortly  _________________ - Weyfour WWWWolf "Thou art a thief and a scoundrel. Thou may not ever become an Avatar!" Create NWN stuff in Blender!Edited By WWWWolf on 04/15/04 11:08 |
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rtrifts
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR Xbox SW: KotOR PC Jade Empire Jade Empire:SE NWN 2 NWN 2: MotB NWN 2: SoZ Mass Effect Mass Effect PC Sonic DS
Joined: 01 Apr 2002 From: Toronto, ON |
Posted: Thursday, 15 April 2004 12:17PM |
NWmax for gmax will run under Win ME, but not 95/98/98SE. _________________ .Robert (Steel_Wind) DLA/roXidy Games Inc. |
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Joco
Game Owner
NWN NWN: SoU NWN: HotU
Joined: 04 Jul 2002 From: New Zealand |
Posted: Thursday, 15 April 2004 08:30PM |
Just a short claification. You can run the NWmax scripts within gmax under Win9x. But Snoop and the automated exporting it provides does not operate.
So you have to resort to setting the verbose export mode in nwmax.ini and doing copy paste.
This also means some of the newer smart features that Snoop is providing will not operate. e.g. auto model decompile or compile. _________________ "I have a plan. A plan so cunning you can put a tail on it and call it a weasel"-Blackadder |
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ThriKreen
Game Owner
NWN NWN: SoU NWN: HotU SW: KotOR PC
Joined: 15 Jun 2002 From: Toronto, Ont, Canada |
Posted: Thursday, 15 April 2004 11:07PM |
More info here _________________ DLA Tree Building Monkey Custom Content Guide Online |
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