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Author 21 Jan 2004 - Stormy Skies Screenshots
Jeff Marvin
Business Analyst


Joined: 08 Jun 2002
Posted: Wednesday, 21 January 2004 06:17PM

It was a dark and stormy night.... Add some squall to your adventure with these stormy skies appearing in a future Hordes of the Underdark update.

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Lockindal
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Mass Effect


Joined: 14 Jul 2002
From: North Canton, OH.
Posted: Wednesday, 21 January 2004 06:20PM
Woo! Can't wait.

~ Lock.
_________________
"Life builds you up just to tear you down." - 3rd Strike
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Da'Hak
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Joined: 20 Apr 2002
From: Belgium
Posted: Wednesday, 21 January 2004 06:24PM
Yea it's very nice. Future update .. hope the near future
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dougromines
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Profile: dougrominesNWN: SoU
NWN 2


Joined: 23 Feb 2003
Posted: Wednesday, 21 January 2004 06:26PM
Did I see some river's edge beach in the corner of that screen shot? Beaches?
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Lhynard
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Joined: 26 Jul 2002
From: Baltimore, MD, US
Posted: Wednesday, 21 January 2004 06:43PM
So these are extras skies than the ones that come with HotU, right? cool
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Wocidej
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Joined: 25 Jun 2002
Posted: Wednesday, 21 January 2004 06:48PM
I'm fairly certain that its not beaches, but a stream. It's nice to dream though...
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Daemon Blackrazor
Game Owner
Profile: Daemon BlackrazorNWN
NWN: SoU
NWN: HotU


Joined: 17 Oct 2001
From: Ohio
Posted: Wednesday, 21 January 2004 07:01PM
I have noticed during the transition that the clouds don't change - meaning that they used the same cloud "layer" for each version of the clear skies. I was wondering, Jeff; what would be the chance that you guys would release the photoshop files for these skies. That way we could add our own heavenly bodies behind the clouds. Hmmmm?
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I am the one you warned me of.."

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BongMong
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Joined: 27 Jun 2002
From: Great Britain, EU
Posted: Wednesday, 21 January 2004 07:48PM
Since the skies were supposed to be included in the HoU pack but had to be missed out at the last moment due to there being no room on the disc, I was expecting them to all be in the next patch anyway. Since they were already done for the HoU release they simply need packaging and punting. The way this announcement sounds, though, I'm thinking we might just get them one by one. I must say, that would be a bit mean since we have already paid for these. One of the main reasons I got HoU was for the skies, and I find we only get one and the much vaunted day-night transitions are badly broken. I understand the disc capacity problem, though the day-night thing might have been tested at least once before being released. It is clear someone just stood there and took screen-shots, since leaving the area would have shown they were knackered imediately.

Look, I don't really mind that much as long as we get all our skies and the day-night fix in the next patch. I must ask though, Bioware, do you have an up-to-date ISO quality cert.? Up to what level? If you do, I really can't see the testing procedure you obviously used on the day-night transition fitting in with your approved strategy. I'd tighten up before the review.
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Edited By BongMong on 01/21/04 20:00

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Moondrake
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Joined: 19 Jun 2002
From: Eugene, Oregon
Posted: Wednesday, 21 January 2004 07:50PM
Will we have the ability to change the skies from Clear to Stormy and back again?
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Curt 'Moondrake' Miller
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Edited By Moondrake on 01/21/04 19:51

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THE_ELFLING_ADVENTURESS
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Joined: 15 Jul 2003
From: U.K.
Posted: Wednesday, 21 January 2004 07:55PM
Quote: Posted 01/21/04 18:26:45 (GMT) by dougromines

Did I see some river's edge beach in the corner of that screen shot? Beaches?

Surely not!
Probably just your mind playing tricks with you.
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The Whackmiester
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Profile: The WhackmiesterNWN
NWN: SoU
NWN: HotU


Joined: 24 Mar 2003
From: The Great White North
Posted: Wednesday, 21 January 2004 08:20PM
Wait...isn't that already included in the Toolset? Ah, who cares.

On an unrelated note, that skybox brought back a funny memory -- In BG1, whenever there was a storm, my Paladin would keep getting hit by lightning. Thanks for the memory.
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Lucky Day
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Profile: Lucky DayNWN
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Joined: 21 Jun 2002
From: British Columbia / California
Posted: Wednesday, 21 January 2004 08:37PM
A few things

1) I thot it was in the toolset already

2) I understand they are broken when you leave the area and come back. They revert to clear skies

3) Does the sun move? Because in the clear skies the sun sets in the east for some crazy reason.
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Ponfyr
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Joined: 01 Aug 2003
Posted: Wednesday, 21 January 2004 09:53PM
Jeff, any word on a SetSky() like function for the scripters who want their mod's skys to match the current weather?
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Fion
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Mass Effect PC


Joined: 24 Apr 2002
Posted: Wednesday, 21 January 2004 09:57PM
Woohoo Stormy skies at last! I've needed these for my current module since.. since I started on the module a month ago lmao Better late then never, I said.

Now how bout that patch Bioware
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an_idol_mind
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Joined: 29 Jan 2003
Posted: Wednesday, 21 January 2004 10:37PM
Is there any idea as to how this new content like the stormy skies and the green hag are going to be distributed? Are we going have to pay for them or are they going to be free in patches?
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