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Author 21 Jan 2004 - Hordes of the Underdark - Complete Spell List (Printable)
Jeff Marvin
Business Analyst


Joined: 08 Jun 2002
Posted: Wednesday, 21 January 2004 06:15PM

We've buffed up the Hordes of the Underdark spell list to include all of the spells in the expansion pack. Details on Hellball, Dragon Knight, Black Blade of Disaster and many more are now available in browser and printer-friendly forms.

  Profile: Jeff Marvin   Send Message To: Jeff Marvin
egbert
Game Owner
Profile: egbertNWN
NWN: SoU
NWN: HotU
SW: KotOR PC
NWN 2
NWN 2: MotB
NWN 2: SoZ
Mass Effect PC


Joined: 28 Jun 2002
From: Cologne, Germany
Posted: Wednesday, 21 January 2004 09:07PM
I miss some details...

No description of an epic spell tells anything about it's duration...
  Profile: egbert   Send Message To: egbert
Nightmare Imp
Game Owner
Profile: Nightmare ImpNWN
NWN: SoU
NWN: HotU
NWN 2
NWN 2: MotB


Joined: 12 Jan 2004
From: The Plane of Shadow
Posted: Thursday, 22 January 2004 12:23AM
The spells are great and all. But I still believe that the Dragon Knight (For baby, and young dragons) Spell should be given or offered to an Epic Red DD. When the RDD is able to cast level 9 spells, and has 30 points in Spellcraft only then should they be aloud to cast the epic Dragon Knight spell to summon Adult and ancient Dragons.

Almost like the BlackGuards Epic Fiend feat.

This will cut down on players using. 5 Sorcerer/ 35 RDD classes.

There would be more 20 Sorcerer/ 20 RDD classes.
  Profile: Nightmare Imp   Send Message To: Nightmare Imp
Jenova the Elfie
Game Owner
Profile: Jenova the ElfieNWN: SoU
NWN: HotU


Joined: 12 Dec 2003
Posted: Thursday, 22 January 2004 01:20AM
Spell information is great and all.. but..

How about some spell balance?

I realize that NWN is a roleplaying game, not meant for pvp in any regards whatsoever. However when the scales of balance are tipped so gregariously far to one side using standard NWN set, the aspect of roleplay lives under that pvp/pvm inbalance shadow. It makes it tough for DMs and server developers to really make a truly roleplaying/story atmosphere.. and well the action servers would love to see some move to balance by definition.

Spells that need urgent attentions:
Bigby's Forceful Hand, Isaac's Lesser and especially Greater Magic Missiles, and Firebrand.

Servers have used a number of methods, scripting total rewrites of the spells to requireing material components for them. Some servers just have given up...using bullying tactics on their players..which isn't the right perscription either, but the only way for them cause they don't know how to script well.

Given that those spells have been around since SoU came out, I'm not really sure that I should retain expectations, but I noticed you changed Harm in hotu.. so the sanctity of age is definately not there, that means you can take the responsibility entrusted to fix these spells within the scope of their respective spell levels, use tried and true spells as a reference if you need.

Sincerely,
Jen.
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PyroDrew
Game Owner
Profile: PyroDrewNWN
NWN: HotU


Joined: 21 Apr 2003
Posted: Thursday, 22 January 2004 08:48AM
Quote: Posted 01/21/04 21:07:55 (GMT) by egbert

I miss some details...

No description of an epic spell tells anything about it's duration...

Agreed. That "complete spell list" is incomplete.
  Profile: PyroDrew   Send Message To: PyroDrew
gabriel_oberg
Game Owner
Profile: gabriel_obergNWN 2


Joined: 10 Aug 2002
Posted: Friday, 06 February 2004 11:00AM
I'm a level 26 cleric about to become level 27. Although my spellcraft is 29 I can't seem to choose Epic Mage Armor (it only requires a spellcraft of 26). How is this possible?
  Profile: gabriel_oberg   Send Message To: gabriel_oberg

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