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Author Some General Questions About Dragon Age
xuerebx
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Joined: 24 Nov 2007
From: Malta
Posted: Saturday, 01 December 2007 08:50AM
Thanks Senduran and Stanley Woo

So wow this game has been in development for 5 years, then I expect this game to be well, magnificently great

Edited By xuerebx on 12/01/07 08:52

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senduran
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Joined: 18 May 2002
From: Cambridge, England
Posted: Saturday, 01 December 2007 10:10AM
Quote: Posted 12/01/07 08:50 (GMT) by xuerebx
So wow this game has been in development for 5 years

I think you might have misread something. It's been in development nearly 3 years. It could take as much as 5 years to complete.
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DeathnightF1
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Posted: Saturday, 01 December 2007 03:13PM
Nope, he said 5 years.
Quote: Posted 11/30/07 16:42 (GMT) by Stanley Woo
Probably five years so far. It's quite a neat world and the story is rather intricate.
Quote: Posted 11/30/07 16:42 (GMT) by Stanley Woo
that was easy!

Ah man, dont answer all the question we already know the answers to !
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Edited By DeathnightF1 on 12/01/07 15:15

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xuerebx
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Joined: 24 Nov 2007
From: Malta
Posted: Saturday, 01 December 2007 04:03PM
I didn't know though
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senduran
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Joined: 18 May 2002
From: Cambridge, England
Posted: Monday, 03 December 2007 02:03PM
Quote: Posted 12/01/07 15:13 (GMT) by DeathnightF1

Nope, he said 5 years.
Quote: Posted 11/30/07 16:42 (GMT) by Stanley Woo
Probably five years so far. It's quite a neat world and the story is rather intricate.

They may have thought about it for 5 years and done initial 'world' development (writing background story), but 'proper' development didn't begin until 2005. No offense to Mr Woo, but I'd take David Gaider's word over his any day
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David Gaider
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Joined: 17 Oct 2001
From: Edmonton, AB
Posted: Monday, 03 December 2007 04:10PM
Yeah, DA's a funny project if you're going to talk development time, because it hasn't been developed on a normal schedule. It all depends on what you consider to be "in development", really. Do we count the period where DA was just being planned and there were talks about it? Do we count the time where there was a handful of us passing around design docs and working on the background material? Do we count the period where there was a small team putting together the tech demo for E3 in 2003? Personally, I can't even pinpoint for you when the "full" team came together, as it's been done in bits and globs over the last few years.

I'm not sure how other companies do it, but I suspect you all wouldn't normally be privy to those periods of a project. All that stuff would be going on behind the scenes, with you all blissfully unaware that anything was even going on. Not that this hasn't been a long process, sure, but I suspect it seems longer than you're used to because of the extra early announcement. Whether you consider that to be a good thing or not is debateable, but there it is.
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Woolfsmck

Joined: 29 May 2007
Posted: Monday, 03 December 2007 07:04PM
Quote: Posted 12/03/07 16:10 (GMT) by David Gaider

Yeah, DA's a funny project if you're going to talk development time, because it hasn't been developed on a normal schedule. It all depends on what you consider to be "in development", really. Do we count the period where DA was just being planned and there were talks about it? Do we count the time where there was a handful of us passing around design docs and working on the background material? Do we count the period where there was a small team putting together the tech demo for E3 in 2003? Personally, I can't even pinpoint for you when the "full" team came together, as it's been done in bits and globs over the last few years.

I'm not sure how other companies do it, but I suspect you all wouldn't normally be privy to those periods of a project. All that stuff would be going on behind the scenes, with you all blissfully unaware that anything was even going on. Not that this hasn't been a long process, sure, but I suspect it seems longer than you're used to because of the extra early announcement. Whether you consider that to be a good thing or not is debateable, but there it is.

Start writing a blog, sell it to IGN or Yahoo Games , ect and make some xmas money.

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xuerebx
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Joined: 24 Nov 2007
From: Malta
Posted: Monday, 03 December 2007 09:44PM
Quote: Posted 12/03/07 16:10 (GMT) by David Gaider

Yeah, DA's a funny project if you're going to talk development time, because it hasn't been developed on a normal schedule. It all depends on what you consider to be "in development", really. Do we count the period where DA was just being planned and there were talks about it? Do we count the time where there was a handful of us passing around design docs and working on the background material? Do we count the period where there was a small team putting together the tech demo for E3 in 2003? Personally, I can't even pinpoint for you when the "full" team came together, as it's been done in bits and globs over the last few years.

I'm not sure how other companies do it, but I suspect you all wouldn't normally be privy to those periods of a project. All that stuff would be going on behind the scenes, with you all blissfully unaware that anything was even going on. Not that this hasn't been a long process, sure, but I suspect it seems longer than you're used to because of the extra early announcement. Whether you consider that to be a good thing or not is debateable, but there it is.

Ahh long post, just how I like them And from a Bioware Lead Writer
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DeathnightF1
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Joined: 31 Jan 2004
From: London
Posted: Wednesday, 05 December 2007 01:23PM
Quote: Posted 12/03/07 14:03 (GMT) by senduran
They may have thought about it for 5 years and done initial 'world' development (writing background story), but 'proper' development didn't begin until 2005.

As okay, i get your point.
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Joined: 13 Sep 2006
From: Planet Earth
Posted: Sunday, 16 December 2007 09:03AM
Ah, last true home of the venerable order of the Knights Hospitliers.

As a Maltese, you will understand what I mean when I say that I expect DA to come through like Faith, Hope and Charity (in the non-biblical bi-plane sense) despite many expectations to the contrary

Cheers
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xuerebx
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Joined: 24 Nov 2007
From: Malta
Posted: Sunday, 16 December 2007 12:36PM
Quote: Posted 12/16/07 09:03 (GMT) by VonChalay

Ah, last true home of the venerable order of the Knights Hospitliers.

As a Maltese, you will understand what I mean when I say that I expect DA to come through like Faith, Hope and Charity (in the non-biblical bi-plane sense) despite many expectations to the contrary

Cheers

Hehehe
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Cat Lance
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Joined: 09 Jan 2003
From: wandering in my head
Posted: Wednesday, 19 December 2007 04:33PM
Quote: Posted 12/03/07 16:10 (GMT) by David Gaider

Not that this hasn't been a long process, sure, but I suspect it seems longer than you're used to because of the extra early announcement. Whether you consider that to be a good thing or not is debateable, but there it is.
I definitely have to say that it has seemed pretty darn cool to me, most of the times the fans don't even know a game is really in development until it's close to being finished. And especially there aren't forums for it, (official ones, anyway) where as, with DA fans had the chance to say stuff early enough in development that maybe something was taken into consideration for this actual game.(As opposed to a sequel/expansion.)
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LdyShayna
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Joined: 18 Oct 2001
From: Colorado
Posted: Wednesday, 19 December 2007 04:37PM
Quote: Posted 12/19/07 16:33 (GMT) by Cat Lance
And especially there aren't forums for it, (official ones, anyway) where as, with DA fans had the chance to say stuff early enough in development that maybe something was taken into consideration for this actual game.(As opposed to a sequel/expansion.)

Yeah, right now we are in, IMHO, the really difficult part. It's really late to be suggesting things, since we know it's pretty far along, but they're not in a position to give us details yet, so it's difficult to discuss the decisions they have or might have made at this point.

It's the wait and see stage. I hate that part.
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Cat Lance
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From: wandering in my head
Posted: Wednesday, 19 December 2007 04:45PM
Quote: Posted 12/19/07 16:37 (GMT) by LdyShayna

Yeah, right now we are in, IMHO, the really difficult part. It's really late to be suggesting things, since we know it's pretty far along, but they're not in a position to give us details yet, so it's difficult to discuss the decisions they have or might have made at this point.

It's the wait and see stage. I hate that part.
Yeah, but the forums have been open for a while, most companies are just setting up forums for a game at this point(or even later.)

This part will probably last until past the new year too...:-/ I figure ME will get pushed all through the holidays. (Makes sense)

*bops to see if there's any new infos around* How yah been, Lady?
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LdyShayna
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Joined: 18 Oct 2001
From: Colorado
Posted: Wednesday, 19 December 2007 04:52PM
Quote: Posted 12/19/07 16:45 (GMT) by Cat Lance
This part will probably last until past the new year too...:-/ I figure ME will get pushed all through the holidays. (Makes sense)

Further, I assume that it will also wait until after the EA transition is done. That means February, if my guess is correct.

Patience is a virtue, but I'm having to buy mine in bulk.

Quote: *bops to see if there's any new infos around* How yah been, Lady?

There's some scraps of new info around. David still occasionally drops interesting tidbits, though Georg seems to have been eaten by a Giant Orange Box or something.

I've been grumpy, but nothing a week off around the holidays won't cure.
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