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Dragon Age (Old)

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Read the full topic: DA Toolset Suggestions

Author DA Toolset Suggestions
Georg Zoeller
Senior Technical Designer


Joined: 27 May 2003
From: Austin, TX
Posted: Friday, 23 July 2004 04:17AM
Quote: Posted 07/23/04 04:09:37 (GMT) by Vulcano


As an example, have you ever looked at Bioware convo node code for scripts in the OCs? Don't they all pretty much do the exact same thing, but with a different variable?

GetLocalInt(GetPCSpeaker(), "nInsertQuestHere")

Jade has the ability to set an ID to each node accessible from scripting, so for plot reasons, you only need two scripts per plot now - one to set and one to check conditions. I'm sure something along those lines will end up in DA as well.
_________________
georg zoeller
senior rules and systems monkey
[da | me]
My custom NWN content

ceterum censeo ambulatiuncula esse delen
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