Brenon Holmes
Programmer

Joined: 17 Oct 2001 From: Edmonton, Alberta
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Posted: Tuesday, 29 June 2004 06:48PM
Quote: Role-Player wrote:
Yet, concepts like strenght or dexterity are not removed from a character in favor of a completely player-driven input.
Would you want them to be?
Sorry, I'm just having flashbacks to my younger days playing fighting games where in contests of 'strength' or the like, you'd hammer on the gamepad as fast as you could... then lose and punch your little brother in the shoulder for beating you...  _________________ "Never be afraid to share your dreams with the world, because there's nothing the world loves more than the taste of really sweet dreams."
- Bitterness, 2001 collection, www.despair.com
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