Darcy Pajak
Associate Producer

Joined: 22 Oct 2002 From: BioWare office, Edmonton
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Posted: Thursday, 27 May 2004 05:00PM
Quote: Posted 05/25/04 17:05:24 (GMT) by .alundra
& why its not masive multyplay?
There are many reasons why this chapter of Dragon Age is not a massivly multiplayer roleplaying online game.
A MMORG doesn't need an indepth story and personal character involement. One thing crtitcs consistantly say about our games is that the stories our writters create are fantastic, and the NPC's are interesting and deep. I don't know any MMORG that can make one person feel the world revolves around them.
They are like theme parks. Pay your ticket, enter and ride the rides, take in the shows, and you're treated like the next guy.
In our games you are the most important person. You and nobody else can do what needs to be done. Each plot, each character was designed for you to find, complete, talk to and witness.
Each type of game serves a purpose in entertainment. We choose the story side.
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