BioWare
BioWare Info BioWare Games Support Forums BioWare Store
BioWare Forums Home
BioWare Forums Home

Dragon Age (Old)

You are viewing a single post. Please do not take this post out of context.
Read the full topic: Game length

Author Game length
Georg Zoeller
Senior Technical Designer


Joined: 27 May 2003
From: Austin, TX
Posted: Wednesday, 26 May 2004 11:16PM
Quote: Posted 05/26/04 22:59:43 (GMT) by cosmicman
Has C++ changed so much over the years ? Does it now take 2 artists to draw 1 concept art and 2 designers to write the lines of 1 NPC?

To answer the question:

To create (concept, model, skin, animate) a single creature today you need probably about 5-10 times the manpower you needed to create a single creature for BG 2.

Do you really think all the eyecandy, normal, shiny and bumpmapping high resolution textures and motion captured animations don't come at a price?

Manpower requirements are significantly up for all departments since BG2, but Art/Animation probably had the largest increase.

I stand by my statement that the days of 200 hours story driven games are over and are not coming back for a long long time, if ever.
_________________
georg zoeller
senior rules and systems monkey
[da | me]
My custom NWN content

ceterum censeo ambulatiuncula esse delen
  Profile: Georg Zoeller   Send Message To: Georg Zoeller

 

BioWare Twitter
Hide/Show

You can log in to view your messages.

Hide/Show

5,991,706 BioWare Users:
  56 Logged In
  2 Hidden
  426 Guests

9,000,763 posts in the forums

Newest Forum Topics:
1. "Sky" Covers Up Ground in Toolse... (NWN2: Builders - NWN2 Toolset)

2. Shrine of Lathander (NWN 1: Players - Official Campaign (Spoilers Warning))

3. I can not seem to load some biow... (Web Site Help)

4. Old Mods Found (Jade Empire Xbox General Discussion (Spoilers Will Be Moved))

5. Mods with a lot of different env... (NWN 1: Modules Discussion)

Current time is: (set time)
Tue, 09 February 2010 04:48PM