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Read the full topic: Toolset GUI

Author Toolset GUI
Georg Zoeller
Senior Technical Designer


Joined: 27 May 2003
From: Austin, TX
Posted: Wednesday, 26 May 2004 08:07PM
Quote: Posted 05/26/04 20:03:00 (GMT) by Tz-Auber

Quote: Posted 05/26/04 10:34:53 (GMT) by Enigmatic

The one thing I would like to see with the toolset is :

SPEED

The toolset and the game should be considered 2 very distinct and seperate entities, and reusing the module format for the toolset is in my opinion a bad idea...
**NNNOOOOOOOOOOOOOOOOO!!!!!!!!!!**

Please go read any and all articles related to NWN postmortems on gamasutra.com. (Registration is free and relatively painless, and I've received no junk or spam from them)

Unless I'm misinterpreting it, because they kept the Toolset and the Game as separate builds (and on separate compilers no less), it contributed to a large number of bugs, plus the inability to port the toolset to Linux and Mac platforms.

I would imagine the performance would actually be quicker if both projects were more closely knit. Regardless, I think there exists be a better way of making the Toolset performance quicker in comparison to NWN, *WITHOUT* having to complicate the project production screen with muliple projects and/or multiple compilers.

Yepp, the more shared code / resources you have between toolset and game, the less problems you will have to fight later dealing with "issues".
_________________
georg zoeller
senior rules and systems monkey
[da | me]
My custom NWN content

ceterum censeo ambulatiuncula esse delen
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